NyneDown: apologies for the uber late response. For the character position we were looking for a lead really. Someone that had shipped several games. I really needed this person to take a huge hunk of work off of my shoulders designing complex parts systems, so it's a pretty senior role. We have some openings still in the…
Used games experience wear & tear, an un-opened/un-played game (disc) has a greater likelihood of lasting and not burning out after the first 30 days. Online distrubution or some kind of direct download from distributors is the best solve for this issue and makes the most sense (if we don't have to deplete physical…
Alright here's two exported versions, one CGFX for Maya and one FX for Max. I have not been able to confirm if the Max version works. I exported with the 3D Studio Max preset from Mental Mill. There's also some crosshatches and two ramps included if you want to try them out. The hatches aren't all perfectly tiling.…
Zoomed in thumbnails are not good, and your thumbnails are too small to give a good idea of what we're seeing. Make the thumbnails bigger, and they need to include the whole picture. Lose the car, or at least do your own texturing for it. Lose the WiP - if this is your portfolio, don't include unfinished work. People might…
I thought I read something that Valve mentioned at one point they even have higher resolutions masters. Something along the lines in the future they might release these to the community once the hardware catches up. Also, on HalfLife Source. The reason I didn't go for it was because from what I understood. It does not…
Our client is seeking FX Artists, a creative, self-driven person who would like to deliver an amazing gaming experience and is passionate about effects development. There are 4 openings.Responsibilities * • Use modern techniques to create high quality effects for environments and dynamic objects. * • Work directly with…
https://www.unrealengine.com/marketplace/en-US/slug/storage-and-attic-prop-pack This is a pack created from assets we are using to create breathtaking realistic environments. These assets are inspired from worlds we want to build. This pack includes 110 assets (each with material variations) to customize and fill your…
Hello! Hello, my name is Chris Miranda. I have 1 year of industry experience and have been doing Level Art/3D Modeling for about 5 years before. I have full understanding of Unreal Engine and can create immersive worlds effortlessly. My skills also include 3D Modeling and Texturing for anything ranging from large…
Were currently looking for a 3D artists to create low poly buildings for our 3rd person upcoming mobile title. We require models and textures of buildings such as houses, restaurants, stores and outdoor scenery. The work will consist of: * More than 20+ Low poly buildings, exteriors and interiors that have player…
Hey! Abertay University (based in Dundee, Scotland) are looking for number of new lecturers to join our growing staff body in the School of Design and Informatics (in the Division of Games and Arts). Among these positions is a Lecturer in Game Art, and we're looking for people from both academic or professional backgrounds…