Hey everyone, This is a project I started a few weeks ago. Its a fan made statue of Shierke from the Manga Berserk. I'm trying to make this project as if it were a Collectible statue so right now I'm working on the sculpt of the character and the base and then I'm gonna do the keying. I'm also gonna texture it and try to…
Hello Jacob here, big fan of Last of Us and Naughty Dogs style. So i started making a Unreal Engine 4 scene based on the concept art made by John Sweeney. I'm two weeks in the project so starting this thread a bit late but some props are still left and then it´s vertex painting, lightning and all post process left, so tag…
Hi guys, After my work on Varian Wrynn ( https://www.artstation.com/artwork/BVPAr ) I decided to work again on the hand paint textures.. I really want to improve myself so I started to work on Garrison from Battle Chasers. I'm a big fan of Joe Madureira so I'll try to do my best on this project. I'll use 3ds Max, 3D coat…
Hi guys, After my work on Varian Wrynn ( https://www.artstation.com/artwork/BVPAr ) I decided to work again on the hand paint textures.. I really want to improve myself so I started to work on Garrison from Battle Chasers. I'm a big fan of Joe Madureira so I'll try to do my best on this project. I'll use 3ds Max, 3D coat…
Hi guys, After my work on Varian Wrynn ( https://www.artstation.com/artwork/BVPAr ) I decided to work again on the hand paint textures.. I really want to improve myself so I started to work on Garrison from Battle Chasers. I'm a big fan of Joe Madureira so I'll try to do my best on this project. I'll use 3ds Max, 3D coat…
Hello polycounters! <3 I'm happy to share my latest character model. The full project with more images is here: https://www.artstation.com/artwork/w84R0X She is a cunning little demon named Yami based on my own concept, as I interpreted the image of Oni - a horned demon from Japanese folklore. This is a real-time model,…
Hey everyone, I've been working on this for a few days, trying to keep it to an absolute maximum of 6000 triangles. I'm pretty new to 3D modelling and always loved the Oddworld games so it made sense to try a bit of fan art and improve my ability with 3D at the same time! Making his silhouette was really fun, I really want…
Minos: Thanks! Serial Lens: I'm a big fan of Alan's work. He knows how to work those textures. Most of the robot renders are renderman shots without much meaning behind the tileable textures other than material definition. I think we should have beat up our in-game models a bit more, but hopefully you'll get to see it…