For a self paced course structure tailored too your needs, I'd recommend searching a number of sources that are in the main paid but nonetheless typically deliver quality pro authored instruction material i.e. Digital Tutors, Gumroad, Udemy, 3dmotive or Gnomon Workshop. EDIT:…
Forget college. Focus on online training and tutorials. You will probably lesrn more and at a faster rate, without worrying about more debt. Digital tutors and eat 3D would make for a good start. The celery land online school seems really good too for a reasonable price if you want class structure.
Well, here's a list of modeling and texturing tutorials. I believe on the old board there was a sticky thread with tons of tutorial links, but here's some from my personal collection that will get you going in the right direction. Plus, make sure to read through the info already posted above. There's lots of good…
Resuscribed to Digital-Tutors and basically went through hours of tutorials to get a better idea of how the workflow should go. With that information I redid my initial block out into this: I need to set up some meshes to work as the indention in the hammer, but the blockout mesh is basically ready for Zbrush! Now to…
I just wanted to point out that, although that tutorial teaches several interesting techniques, at least 50% of what it teaches you is "the way is absolutely not meant to be done" (I hate it when tutors do that, even more so when they state that they are teaching you something wrong), last but not least that guy's accent…
Tim Elek has made two tutorials so far in a VFX series we've been doing. Should be more coming of these. https://www.unrealengine.com/blog/a-new-cascade-vfx-tutorial-series https://wiki.unrealengine.com/Visual_Effects:_Lesson_01:_Material_Particle_Color…
Hello polycount. My name is chris.c or PoTaTo!!!. A friend and I have recently started to create dots 2 items. I have drawn the concepts and do the painting. He is a 3d max moddeler. However neither one of us is a sculpter or mudbox/zbrush pro. I am seeking a tutor or mentor for roughly 3-4 sessions probably an hour each.…
Long time no post. Now that I actually have some free time I'm really going to spend some quality time with Maya and ZBrush. To that end, I just finished a series of tutorials to brush up on some ZBrush basics on digital tutors and came out with this. It's a little rough, but... I made something, woo!
Hi everyone, just some more updates incoming... Firstly, here are some textured assets... For this I set up a Metal smart material wiht some tutorials online and tried to make a 'steamed glass' material for the glass pod in the center. I think it works pretty well but I have made refinements to the material in later assets…
https://www.thefoundry.co.uk/about-us/news-awards/modo-september-promo/?utm_source=community.thefoundry.co.uk&utm_medium=social&utm_campaign=modo-september-promo-15 Demo includes 7 hours of free Digital Tutor content. Also check out Tor's (aka Snefer's) gumroad modo basics tutorials.