Hello guys! This is a personal project influenced by the world of The
Witcher. I learned a lot from this one, hope you like it! Valenrhien – Elf Witcher School of the Owl Critique and comments are greatly appreciated. More shots in HD and a Sketchfab viewer can be found on my
Artstation link:…
I’m trying to write a script to override the material on a Redshift proxy. I can’t access the proxy material from the proxy rollout. I’m stuck at this point — any help would be appreciated. attach script here: macroScript RS_Proxy_Overdrive category:"Hihead" toolTip:"RS_Proxy_Overdrive" ButtonText:"RS_Proxy_Overdrive"
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Hi! Looks like a cool project! Are you extending the scope past the bust? With the last images I couldn't help but notice the ears sit up a bit high. Possibly this was more hidden with the old hairstyle. Along with what kanga wrote, I would now and then check the model against anatomy references. What can also help to…
I'm not sure if this will work or not, but I wrote a quick script. You select what you want to be added to the selection group, then run the script. To reselect, make sure you don't have anything else selected and run the script. If you want to make a new selection group, select anything and run the script. It will toss…
Hello every one , here my last art work! She's like Elise Starseeker(Hearthstone) , white skin version I started this project as pts concept & sketch in Zbrush and then i created a high poly version. Retopo with Maya Texturing with SP & PTS , Render with Marmoset Toolbag. It would be a honor to be critiqued by other artist…
Here is a high poly I am working on for a Unreal 3 full conversion mod called Attero. The concept is by JD Cerince, and was tweaked a little by myself. I altered some stuff from the concept in the actual model. She is going to have hair in the low poly, but I didnt feel like messing with it for the high, and she will have…
Hi We will be working on a fallen-elf themed throne room that is crumbling and has been somewhat reclaimed by nature. The Team will consist of @Ombud and @DylanL Software I'll be using: Maya Unreal Engine 4 Photoshop Substance Designer/Painter Zbrush
I actually kind of like the face the way it was. It has a lot of personality. I tend to like very pretty and conventional elves, but it didn't seem like that was what you were going for and that's perfectly fine. This seems like it could be a more real, "hard-boiled" kind of female elf that would be pretty cool. The…