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Re: worst game ever, EVER
Reply by
aevirex
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Feb 2008
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General Discussion
I could swear it uses an UT2003/4 texture (by Strangefate)... doesn't make it any better tho.
3 results
Re: Superbowl
Reply by
dfacto
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Feb 2014
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Ouch, I got up in the middle of the night to watch 4 hours of beating a dead horse. This is painful. :/
3 results
Re: Game Engines and Pricing
Reply by
ZacD
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Mar 2014
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Unreal Engine 4 is $20 one time for current version. I'm expecting a change in Unity pricing.
2 results
Re: Mike Capps, Epic Games President, Retires
Reply by
Oniram
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Dec 2012
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http://www.joystiq.com/2012/09/06/epic-launches-seattle-studio-to-work-on-unreal-engine-4/
3 results
Re: Defining procedural normals in a blending shader
Reply by
commander_keen
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Oct 2012
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Technical Talk
You could multisample the blending value with a 1 texel offset in 4 directions to derive a normal map.
2 results
Re: Bioshock Infinite
Reply by
Joshua Stubbles
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Aug 2010
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Ummm http://www.polycount.com/forum/showthread.php?t=75781 It was literally like 4 threads down :P
3 results
Re: Need a Namee!!!
Reply by
rolfness
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May 2010
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lmfao http://polycunts.proboards.com/index.cgi?board=monthly3dchallenges&action=display&thread=2&page=4 NSFW
Re: Lighting dissertation
Reply by
glynnsmith
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Feb 2012
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There's more of what Wesley suggested in the commentaries for Left 4 Dead, if it interests you. Well worth watching.
2 results
Re: Toronto Meetup! August long?
Reply by
GregStrangis
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Aug 2012
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Hey guys, few of us (3-4)from Rockstar will show up tomorrow night as well!
Re: The Polycount TF2 server lives again!
Reply by
Paul Pepera
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Apr 2009
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I tried connecting last night but kept getting "Connection failed after 4 retries" errors.
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