Then pick a lower resolution size and dynamesh again with projection on. Like Dimfist said, at the beginning it isn't very wise to use a crazy high resolution (that is, except you know what you are doing). I don't know what your end goal is, a bust or a whole figure but either way get all the form you need in place first…
@Dimfist Thanks man @lotet Thanks ! @amirabd2130 Thanks dude. @TomGT Thanks, Me too. ;) @Maxilator Ya I made a mistake on the cloth it was a error with the shader still playing with it. @Leinadien Thanks, still figuring out the saber :) @CrazyMoon Thanks, Ya When I have the final render and beauty shot done I will be…
@Dimfist Yes, I'm sure you're right. Life is full of choices, and I feel like this is more within the character I wanted this thing to be. @BrianDolan89 You liked the curved antlers, or the huge ones I tested after RogerP's suggestion? The height and tallness factor are what I am trying to go for here. Also, this is my…
HAHA thanks so much for the encouragement. This is me at E3 with my game:) I think you will like... http://www.youtube.com/watch?v=mYXmJLshtZw gilesruscoe - yes...you took to much. Cordell - only if your lotion is rainbow scented. dimfist - right back at you Snight - haha...don't get any on Adrian! Or it will be HR…
@cholden @prism @dimfist I really do appreciate the feedback greatly, one of my biggest problems is "letting go" of stuff I made a long time ago that I was really proud of at the time. I elimated a lot of the work on the site and made it focus mostly on the 3d models aspect. I need to figure out how to do some code editing…
@ Dennispls: Thanks a thousand puppy filled rainbows! @ IlyaIvanovArt: thou bestowed the highest honour upon me, made one manly tear of joy roll over my steel jaw. @Prism: I will try to update stuff more! the sculpt for the last orc is on the third page. @Gannon: yes I already made a bunch of weapons. I'm not super sure…
i agree with dimfist... less is more. better to show the things your best at instead of trying to show that you can do a bit of everything at the risk of not really shining anywhere... i'd say that the machinegun is probably the best model.. your still life stuff looks good, too the environments are good but not great and…
Redid the hair/tendrils, feel a lot better about the newer result. She actually has tiny suction-grippers on the underside, as suggested by @Dimfist (thanks!) Not being too happy with my 2D concept, did some 3D sketching of accessories. I toned back the clothing design because I wasn't sure how to model all the things, and…
@Dimfist yeah on the earlier top version his nose is pointing up too much. It's hard to see because of the angle but I reduced that in the other renders. As it won't be a game engine model I will be using displacement maps for the details. @whiketan Others seem to be repeating what you're saying about the roundness of the…
@Tw17ch: Oh hey, nice to see more Ryuko fans. I've seen a few other amazing Ryukos here, and I must say they're really inspirational. It'll be nice to see how we both end out! For my skirt I think I extracted it from the hips, dynameshed it and pulled it around at a low res until it was skirt-shape, then masked out the…