thanks! got it fix by deselecting "Surround Polygon". ehh.. I tried using your script but my xsi script abilities are null.. I open the script editor, then paste the script, change to VBScript, then run. But nothing happened. Do I need to be in object selection mode, and not point, edge...polygon? Also how do I create a…
I too am learning some more stuff about Softimage and curious if a function such as what I am about to ask exists in Softimage. I was wondering if there is a way to lock or freeze vertices (points) in Softimage? The reason I ask is because I want to modify the topology and vertices without disturbing the middle seam…
cryrid, I've been using your xray script, and works really good. I am now wondering if there is a way to add a code line, so that the xray is applied to only the selected object and not all the objects in the scene as it currently is: setValue "Views.View*.*.camdisp.xraytype", 1 setValue "*.camdisp.xraytype", 1 if getvalue…
3) where can I find that, dont see it in right click Dice polygons? I'm not sure its exactly what you are looking for 4) I ll find that magnet icon, thanks. m brings up the tweak tool and it should show up on the bottom of the active window 6) eehh... In max you can select borders, like open polygons, and then cap them…
Hey thanks guys, yeah now I feel really comfortable. I feel dumb about the "snap" thing....yeah it was on...haha Also turning off "raycast in shaded mode" did the trick so far. I usually only work with lasso tool (I am using a wacom pen in xsi so it gets more natural to use lasso) But for "absolute"selections I ll go with…
Nah, it's definitely not trolling. The compound can be saved anywhere, as long as you can conveniently find it when the import window pops up asking you to pick a file (you may want to try importing a compound first just so you know what directory it defaults to). Once you have the mesh with the point cluster, just select…
wow cool to see that cryrid, you really know xsi. I ll keep that for reference as well, thanks mate. hey maph, yeah using 2012, havent got my head around ice modelling tools yet. To be frank dont even know what is that, haha. For now I just want to gain the same speed as I have in max. My xsi keyboard layout is 70% custom.…
ICE is a procedural toolset. Much like SideFX's Houdini, although a lot more limited then Houdini. Although I reckon this is only a matter of time. It was originally introduced as a node based particle editor, but it's so much more then that. You can modify geometry, create your own deformers, cloth and IK solvers, etc...…
If you want to duplicate an entire mesh symmetrically, the option is in the file menu under edit (Edit > Duplicate / Instantiate > Duplicate Symmetry). That's duplicate mind you, so it's just creating a new / separate mesh that happens to be symmetrical (you can also merge if you want them to be the same mesh, that's what…
It does not do that as a modifier or whatever no, what you can do however is just put on symmetry mode (the sym button next to COG and Prop in the MCP panel). And depending on the selected axis plane, it "blocks" movement on the axis not described in the symmetry plane. So, if you enable symmetry on the YZ plane, X…