Interactive tools are the best! Here's how you'd write one with GraphN: https://www.youtube.com/watch?v=_FscRL045z4 The nodes responsible for interactivity are Viewport Event and Viewport Event Meta. Viewport Event allows you to run any piece of code on mouse move, press, release or modifier press. Viewport Event Meta is…
face tracking in flash: try it with your own mug (yes you need a webcam to test it): http://renderhjs.net/_tmp/soap/tracking.swf use spacebar to swap the decoration on your face, d -key to swap the debug rendering. its missing some of the interpolation stuff right now which makes it more smooth and natural as it dances and…
^ Hmm... yeah if it works on faces i'd assume it works on Verts. My script sort of does that, it collapses the UV down to Poly though and sets the Vert selection if I remember right.
Wow, that's interesting. Would you be willing to share what's going on under the hood conceptually. I see you're doing an extrude, but how are you randomly deleting faces and getting the smaller jaggy edges.
Yeah, I told the tech artist at work to tell AutoDesk to fix that stuff. That, and it doesn't like to rotate stuff properly and stitch it. It will have the face flipped the wrong way, so I have to flip it first.
https://youtu.be/jBVtoGVu_Ns optional drop in mesh helper for 3ds max, my solution for multiple optional meshes in game dependent on the game params. The helper has a custom attach constraint that binds it to the mesh that requires the optional geometry (the attach constraint returns all data needed to fit the optional…
update: changes:* added different blend mode for the AO and edge glow pass * shading for the cube faces * per voxel color id demo under same url: http://www.renderhjs.net/bbs/polycount/voxel/dmo02/
good idea although I think you can do it by making the selection in the UV editor and then popping an edit poly on top of the unwrap modifier without dropping out of subobject mode - it definitely works on faces at least
a added the faces and the center gizmo (note it has mesh smooth on top) btw the april first stuff very amusing but a time wasting pain in the arse) well I wasn't looking for that but i'll take it anyway ::smile: