Hey, im trying to make this necklace piece but i cant figure out how to make the cuts on the sides of the mesh. Can someone help? Ive attached the ref as well as my 2 attempts.
Nobody knows? hand made subdivision It could be very universal and usefull to know. There are three stages of vertices: 1) hand made subdivided 2) half way subdivided 3) unsubdivided Known procedure is only for number one. It is possible to exactly position number 2 and 3?
Hi guys.The problem here is that I can't 3d visualize this object from a Nintendo game, splatoon 2. Using only POLYGONAL MODELING without digital sculpture, because nintendo didn't use it.Thank you in advance.
@"Joao Sapiro" In your design you have 2 edge loops at the top most part of the inset vs a single center point one (like mine). In your experience does having 2 give better smoothing results then 1. Or does it not really matter and that's just how you modeled it?