[ QUOTE ] uh, is it me, or does Luxor not work? i tried a DM match and whilst God Horus and Karnak appeared as they should, Luxor appeared looking like hyena one of the default egyptian blokes... [/ QUOTE ] ?? It works good for me..... Ettienne:For make the model I use 3dsmax6....And I dont Know how much time I take for…
Scratches, dents, a little oxidation, stains. It doesn't have to be just dirt... Oh, didn't mention how much I love the model. I just think you can do so much more with the texture.
Hey, I have noticed about the problem with Luxor, and I will make an update of the pack fixing the name of him, some animations, and I will fix the excessive shiness of the God-Horus model.... Thanx guys for your help and comments...
*orgasm* really really really really really really awesome model...i LOVE Egyptian culture, and i LOVE mixing futuristic technology with it...it just makes the greatest thing ever, though i prefer a jackal (Anubis, same thing) Only thing i hate about the model, is just the huge amount of bulk you have on the head and…
Take a look at some of Shotgun's work if you want some reference for kickass metal (particularly gold) texturing. I'm pretty sure that Soul did some really nice gold stuff on one or two of his older models as well.
Hi guys, other image...This time the model have the final version of the second Skin Etienne: Thanx for your comments. And yeah, the lights have fade effects. (And We are in Summer here ) sundance: Ok, I will work on the CTF4 Skins Thanx guys!
I love this model- though the abdomen seems too thin to me. As for the texture- what everyone else said. Did anyone say more color variation? It has a flat, started-in-greyscale look to it. More highs and lows. And a little wear wouldn't hurt.
Excellent stuff Sabretooth...really liking whole character model, proprtions are spot on, I also like the texturing, but agree with some of the earlier posts, the gold areas need more of a shine to those parts, definitely a spec map should be used methinks....Very cool tho'...
Awesome design. The texture is good, but yeah, it could be pushed more. The top and bottom are too similar in brightness.. What if he was darker in the legs, and brighter near his face a ( good focal point.) Push the values.. and throw in some unexpected color too. Once again though.. awesome model and design.
Wow, thanx for the comments and the crts guys, that will help me so much! Here some pix of the wire... http://img.photobucket.com/albums/v19/SABRE/3D%20ART/GHWire03.jpg http://img.photobucket.com/albums/v19/SABRE/3D%20ART/GHWire04.jpg http://img.photobucket.com/albums/v19/SABRE/3D%20ART/GHWire05.jpg Model Polycount: 3682…