Dekard: LMAO! that was good thanx I needed that, if it wasn't ment to be funny sry I guess I just had to laugh. Good idea for texturing though so it's useful either way . Uly: Yea this is an art-test for nextlevel I had laying around.
I tried to get into the dystopia mod, but they were full and i probably aint at their level yet :X so here are some sort of art test I did to get into the planofattack mod for hl2, wich is a realy cool game btw I love to play it
blah. Tried my hand at an art-test for Dissonance. Failed to notice the specs changed twice since I had started and submitted. They didn't go for it, but it was good practice for me, as my texturing skills need work. 1 evening to model, two to texture. 2100 tris and a 512
Decided to finally give that high poly lovin' a real shot. Didn't want to get into a human form yet so took this piggy. The concept is not mine. I got the image for an art test for an animation studio in Luxembourg a couple of years ago but [understatement]kind of[/understatement] messed up
Model and texture for a low poly art test. Finished Texture Now I have to rig and animate the sucker. foreverending >_< I wish I could unwrap UVs that well.... Even on a 500 poly model I still manage to fudge SOMEthing up >_< like this guys shoes :-\
Working on an art test, spent too much time fiddling with normal maps and specular maps today, I need to just work on the diffuse and worry about that stuff later. I had to call it a night when I started putting the spec from the bricks into the normal of the door, blargh!
amazing work everybody this eye candy makes me happy every day Thought I'd share an art test I did about 2 months ago... although they said they liked the job and had me in for an interview, I didn't land it... owell just gotta keep on truckin' Farm House Scene UT2k4
and i see you're pushing your sickness back onto your work! good stuff KP, those are some really detailed chompers. and TGZ, i just want to say that it's been enjoyable watching your skill progress. the PSP-spec zombie town deal was very cool to see, and that "Next Level" art test is looking good too. keep it up, buddy.
[ QUOTE ] [ QUOTE ] Barontieri's brushes definitely helped.. [/ QUOTE ] okkun, could u paste the url to those brushes plz? [/ QUOTE ] You guys should check out David Levy's Gnomon DVD (Speed Painting to Concept Art) He really goes deep into the advanced brush creation, in technical terms and theoretical ones. Definatly a…
[ QUOTE ] Your Prince looks freakin sweat dude! Cant wait to see it finished. just finished this thing, its for an art test. Sorry its so big. [/ QUOTE ] Finish your lower levels before you even THINK of doing that 10 million poly noise skin detail man, its much more important that your forms read than having some skin…