I really don't think anyone gives a crap about the tool itself. I think it's pretty neat they got the thing up and running. When Adobe put out a version stating the dataset was made from artists who were in their stable, it sounded ok. Cept the artists were never asked if they wanted to take part in providing their…
Speaking of diversity and portfolio, I saw up this thread that you could produce a character turnaround and have look fairly "hand-made". However the exemples I saw were always in the riot/disney/blizzard soup. Have we seen AI produce actual interesting character designs? (Sorry if this has been discussed earlier, I only…
Now that's getting a bit mean. As much as I really, really disagree with some of the stuff that NkhilR has posted, and have my own opinions, this whole thread is going to get locked if it keeps derailing, especially if it starts turning into just slagging people off. I'd really like to keep this thread going for the sake…
It has the stressed, overworked, cynical tone of an art director. I think it's 100% legit. That company not only hired AI bros, but ones that don't know how to use in-paint
in the time it takes to read that tweet anybody can play with midjourney or similar and reach the same conclusion. Seems kind of crazy that this would not be done before hiring a bunch of people just to use it. I mean how would a company not have their employees evaluate and report on some new toolset before hiring a bunch…
That's something I wish AI advocates would get. I see them talk often as if it learns and behaves just like a human when it's blatantly not like that at all. It strikes me as being like trying to learn how to sculpt characters just by looking at people and never trying to understand what you're looking at. Maybe you can…
I think the idealized face does compliment the disney style *which is also idealized for appeal" As for why they are korean, the AI user mostly focuses on Kpop videos so the training data set he uses is full of it. I do watch the original, but when I saw the trailers for he live action, I did approach it from a nostalgic…
And that'll likely be the limit of it. The value of AI art serves its purpose for concepting and moodboarding. It can be used for more than that though its functionality will be limited. The people who will be most impacted from the AI "taking over" will be those who do art as their day job as in being employed by someone…
See this is what really perplexes me about this. LLM's are the tools we've been waiting for for designing interraction with NPCs in a game. Responses that conform to anything your character says! Realistic reactions when the player inevitably harrasses someone! "Oh, that character was going to give you the item you need…