Day 12 - Meal: Today's prompt was an obvious choice. I just had to try to create a pizza material since it's my daughters favorite food. This one was a challenge as I've never attempted food in Substance Designer before but it was fun to try and figure out.
Hey, wicked thread. For the clipping issue on your junk material, I have a possible solution that miiiight work. Start with the big shapes. When you scatter one big shape using tile sampler, create a mask with 100% contrast and a slight blur, and inverted. Then when you add your next item using tile sampler, you can use…
Mayterials Day 1: Nature For today's material I couldn't help but to create an Animal Crossing style grass since I've spent so much time playing Animal Crossing: New Horizons over the last month. Let me know what you think!
Day 4: Air The theme today reminded me of Avatar: The Last Airbender so I tried to create a floor material that could be found in an Air Temple. Today was busy so I wasn't able to finish the material but I used it to test a few nodes I'm working on. I'm hoping to come back to this one and finish it up once I have time…
I've decided to finally get into Substance Designer after a long time of being too intimidated by it to really learn it. My plan is to implement Designer as much as I can into my workflow for the environment that I'm currently working on. (You can check out that project here:…