As many posts in this thread show, the games industry often demands ready-made tools. People say "Gimme a tool that solves a particular problem in my asset assembly line". Oh Naughty Dog is using a tool and it looks good? Cool, give me that. From my limited experience, Houdini isn't a tool like Substance or XNormal or…
SideFX isn't Autodesk. They don't have massive budget and staff for marketing like Autodesk and it shows. Frankly I will take SideFX superior engineering and support over the slick marketing and legal departments of Autodesk. @Pior SideFX has a license of Houdini called apprentice, that is basically an unlimited demo.
Any thoughts, years after? I'm looking at different aspects and am hesitant wether to use the in-editor (ue) Houdini Engine or not. It's quite a commitment/trust depending on project size so far so I'm experimenting out of project. Any feedback after integrating it in production would be appreciated.
Probably cheap indeed, but not free. Now I am not saying that full-on Houdini should be free for indies to begin with, but "Houdini engine now FREE" sure is misleading. I just don't quite see the point of sugar coating pricing models, it's not as if someone is going to get tricked into buying the product just because of an…
Their communication really needs serious work. If I search for "SideFX Houdini engine" I land there : http://www.sidefx.com/index.php?option=com_content&task=blogcategory&id=227&Itemid=381 Where is the video presentation telling me in one minute or less why I should be interested in the product, showing me practical…
that's noble but dumb. Marketing -> more users -> more revenue -> more for dev, support . More users -> more hype, more game specific tutorials and more specific use cases, more Houdini knowledge sharing within the games industry. Marketing isn't just a tool to shove annoying ads in your face and make a grab for the…
Some year ago I send to SESI topic in which I asked couple questions to which couple guys from here answered. After that they hired Community guy (which I found strange that he is not participating in this topic yet) and made Houdini Engine free (at least for Indies) which was also suggested in that topic. Also on Odforce…
@Grimwolf Engine for Modo is/was in development - very early beta, I believe it was being done by a third party - not SideFX, I'll check on it's status on Monday. @PIOR thanks, I think it's a case of simply not knowing how to talk to the games world :) But I think I can say that in the animation/VFX industry SideFX has a…
@goldfarb : thanks ! I appreciate the offer for help. At the end of the day, the point I am trying to make here though is that SideFX shouldn't wait for potential users to come to them - they need to be proactive about showcasing and supporting their products. And there is no need to be as big as Autodesk to do that (as a…