Working on a female character study, worked on the face first now moving on to a full body study. Going for more realistic detail and better rendering techniques.
Okay, that face is awesome. She looks like the kind of character who is tremendously physically powerful, but very gentle and kind, from her expression and proportions.
Dantert: great work on that final shot of Gully! Even the first sculpt shots were fantastic aladosha that shredder is looking amazing! There's always so much amazing stuff in this thread :) For something much less amazing, I thought I'd practice a more realistic face, so I made an attempt at pulling Nicolas Cage's face…
Building some spaceship cockpit using face weighted normals (oversize image disabled by moderator, original here: https://us.v-cdn.net/5021068/uploads/editor/vb/qgqqol3behcw.png)
I did some detail work on the face for my orc! More images in my thread: http://polycount.com/discussion/173186/grommash-hellscream-wip-zbrush-hand-painted