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Author:
valentin_baguirov
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What are you working on? 2016
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Re: What are you working on? 2016
Reply by
Szalage
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Nov 2016
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Stickies
Just finished this archviz study in Unreal 4. More shots at: https://www.artstation.com/artwork/21mqe
Re: What are you working on? 2016
Reply by
Kriston
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Apr 2016
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First time make speed sculpt. About 4 hours work https://youtu.be/RMiSzN6m38Y
Re: What are you working on? 2016
Reply by
wester
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Aug 2016
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For 4 years I have been waiting for you to finish this. Our friendship may continue.
Re: What are you working on? 2016
Reply by
APiotrW
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Jun 2016
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Tweaked the materials a bit more and tried it out in Unreal Engine 4. Full thread | Artstation page
Re: What are you working on? 2016
Reply by
3DKyle
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Nov 2016
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Finished my Uncharted 4 inspired material. Captain Henry Avery's gold. https://www.artstation.com/artwork/n1BQK
Re: What are you working on? 2016
Reply by
jsargent
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Jan 2016
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Hi guys, little update on my unreal 4 scene! http://polycount.com/discussion/comment/2403013#Comment_2403013
Re: What are you working on? 2016
Reply by
beefaroni
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Aug 2016
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High poly and bakes are finished. More here: http://polycount.com/discussion/171522/0017-mgr-40-4#latest
Re: What are you working on? 2016
Reply by
Wiktor
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Mar 2016
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Some WIPs from my latest environment. A near-future spacestation. Renderd in Unreal Engine 4 and textured with Quixel SUITE.
Re: What are you working on? 2016
Reply by
makinmagic3
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Apr 2016
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Environment which I've been working on. Presented in Unreal Engine 4. Youtube video: https://www.youtube.com/watch?v=0BmWWeUna20
Re: What are you working on? 2016
Reply by
KustomZero
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Oct 2016
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Currently working on this piece, the original concept is for halo 4 or so and done by Justin Oaksford. Can't wait to make the lowpoly version of it
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