Thanks for the replys :D I actually do switch matcaps often during sculpting, I just use this one for the final render because I like the look of it :D Didn't do much sculpting the last days, but at least a few anatomy studies on paper: Next I plan to create the asaro head, sounds really helpfull :D
Your progress is amazing, congratulations on that! One thing I have noticed though is that you are working a lot in symmetry. You could try to turn off symmetry earlier when you are sculpting if you want to give it some more personality. If you are just doing anatomy practices it ain't the most important. But still, it is…
You have definitely improved from your first posts from what I can see. However I think you are currently spreading your learning too thin. It is great to want to learn a bunch of things at once, but I find the best method is to study something until you grasp the very core concepts of it before moving on. So I think you…
Sorry for reviving this old thread of mine, but I thought I could just use this one instead of creating a new one. So after a long time of focusing more on environments and other things, I started doing some sculpting studys again and thought it would be nice to get some feedback. My first try was a full body male anatomy…
LATEST: ------------------------------------------------------------------------------------------------------------------------------------------------------ Hi all, for the last few days I've been trying to improve my knowledge of Zbrush (I barely know anything about it right now) and learn proper Character and Creature…
I have several guidelines I repeat to myself every so often when working on a new head. 1. Check General proportions, and am I deviating from them on purpose? 2. Decide on the age of the subject and check for consistency among the features concurrent with the age 3. Check if the anatomy is plausible, starting with the…