Good job everyone, excellent progress. I was in the middle of my Max blockout when I hit by a barrage of question about the process; So I Got a few questions for anyone who cares to answer 1. Taking into consideration the widely accepted HP to LP workflow, do you take the LP model with just the basic shape and structure,…
I spent about 2 hours trying to make that cloth tutorial. My recording software was fucking up. Esentially. Make a mesh, vertex paint it, black is the areas that do not move, white does, make sure it's in vertex color channel. Apply a Crytek shader in max, MAKE SURE PHYSICALIZE IS CHECKED. Then you need to rotate it to the…
This is my material for the plastic thing. The two nodes circled in red and blue control the opacity of the drape. One controls the opacity when viewed from the front, and the other controls the opacity from the back. Now the red and blue circled nodes are connected to a Lerp node. The alpha for the lerp is Fresnel…