I'm just wondering if there is a way to import your own models into the Warcraft III engine from Maya. Does anyone know of any workflow? Or even a link that would guide me best? Thanks much! :)
There will be a Warcraft 4, once WoW looses to many people and Blizzard no longer sees the green rolling in they will just drop the production for World of Warcraft. They can't keep the expansions up forever you know. Then they will go back to the strategy fans which they abandoned with the creation of World of Wacraft.…
Whargoul, what sort of stuff? environment, character? and which universe? diablo, starcraft or warcraft? Motives... www.worldofwarcraft.com is pretty extensive. Or you could do an image search for warcraft III buildings to get a look at the architecture and such.