Hey guys, Blender 2.66 just got released, bringing with it Dynamic Topology sculpting, Rigid Body integration, and a bunch of other stuff. http://www.blender.org/development/release-logs/blender-266/ Overview of Blender 2.66 I've put together a full overview of many of the new features and improvements in Blender 2.66,…
This is more of a Tech Talk thing, but given that it's Greentooth I figured I'd thrown it in here instead!I made a greentooth generator for Blender, as well as a polycounter that turns red if you go over a set number of triangles, and looks angry if there are any ngons.…
EDIT: Stil not working in Maya, but blender did it with no problems at all. I´d still very much like help, so I can do it in Maya in the future, since I´d rather stick with Maya. (I have no prblem with blender, I am just a Maya lover ;P).