Thanks for the feedback! cholden, you're probably right about focusing on getting the career... I just don't want to lose anything I already have--it might not be there when I'm ready again. I'll just remove the parts of my resume that make me uncomfortable to have public, like my specific location (I forgot what else was…
So I asked at work and if I assign the shortcut NOT in main UI as Eric says AND turn on the override toggle it works. I don't know why this is different from max 8 to 9. However a tech artist at work made a script that adds the correct connect edge dialog to Main UI and I can just shortcut to that and it works great…
First of all congratulations for sticking to it and approaching things carefully, you'll definitely get there. However there are many things you still need to adress. - Ditch the UDIMS. Admittedly they are irrlevant to the problems you still need to wrestle with, but anything unnecessary will just get in the way. Just put…
Thanks! Yeah we have been working on creating a shader for a while and have been talking to Epic about implementing something that might help us, to our amazement a few patches back they actually released this integration so you can layer texture types ontop of each other. It's very easy not with a little shader work to…
Thank you Vassago, couldn't have put it any better. I remember when XP came out and I heard so much bad shit about it, about how MS was doing all these horrible things, etc... Basically everything I heard was wrong. XP works great, and I have faith that when I get my hands of Vista it will be just as good.
Hey guys, apologies if this is a FAQ but I need some help. I'm not great with materials in UE4 (Would like to get more competent) but I'm under a bit of a deadline and I need to know how I'd set up a material using my own Albedo map where I can change the colours of certain parts in UE4 using a material instance. The…
Hey guys, So I am working with a client that is using Away3d for their game. I have imported some models into Away Builder and noticed that wherever I have edgebreaks (according to UV islands) I have some significant seams on the model. It renders just fine in Maya (high quality and viewport 2.0). So I was wondering if…
Not really true, in most differed engines anything over 3 overlapping lights tanks the performance. Also HDR which provides some more accurate bloom effects, but thats been around for a while and you could fake it before pretty easily. Spherical Harmonics light probes can also increased the accuracy of your GI - but that…
heck, artists have let themselves be inspired by stuff ever since we plotted the first cave paintings of dudes running around with spears. most of the old arts were inspired by nature. but sometimes you can get inspiration from man-made things made to serve a function.
Hello, I am a well rounded prop artist working professionally. I would enjoy discussing ideas with you until you get what you want. https://sean_b.artstation.com Brinkerhoff.Sean@gmail.com