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Why such ugly normals?
Topic by
MainManiac
·
May 2010
·
Home
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Technical Talk
Tried my best to UV map this handle and check for any over lapping uv's and im still getting errors with random color blotches
Smoothing Groups
Topic by
Chipmunkzors
·
Jan 2010
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Technical Talk
Hey, I'm having difficulties with smoothing groups and keep getting smoothing errors. Theres no n-gons as far as I can see. Any ideas? :)
3 results
Re: Problem with baking normal map with xNormal3.19.3, blender2.9 hi-poly low-poly cage
Reply by
UZinker
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Jan 2021
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Technical Talk
I could find the error, the normals of five objects of the Hi-Poly mesh were misaligned.
Re: IN PROGRESS: Photoshop action to .jsx script.
Reply by
Enpremi
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Jun 2015
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Quixel Megascans
Hello Eric, I added the line you wrote to my script, but I get this error:
Re: 3DS Max Normals
Reply by
Farfarer
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Nov 2014
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Unity
Hmm, I get an error saying it has malformed normals when I load it into Modo.
2 results
Re: Final Fantasy VIII - Balamb Garden
Reply by
garriola83
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Oct 2014
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3D Art Showcase & Critiques
Looks like you figured out the lighting errors on the fish. Good job! Keep it up!
Re: Data too recent for software
Reply by
Jerc
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Apr 2017
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Adobe Substance
What is the exact error message you're getting? Could you also attach a log file?
Re: Hi this is my first thread and I need help with dDo legacy and photoshop cs2!
Reply by
dinmeolas
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Aug 2015
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Quixel Megascans
...I`m getting the same error, is there a fix or do I need to ask for a refund? Thanks
2 results
Re: Gloss map question
Reply by
Bmikes1988
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Sep 2014
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Quixel Megascans
Thank you! You sure did. After some trial and error im getting the hang of it!
Re: Input slider limits in Maya 2017
Reply by
throttlekitty
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Mar 2017
·
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Technical Talk
My feeling was something that I wasn't asking; Do you get an error in the script editor?
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