I really like those gloves! Awesome set. My only concern is his mask looks a bit like a Luchador mask ;) Could just be me though... Any updates on those Lina head bundles?
Its because you have masked an area by accident. Sometimes its not even all that visible. just make should you have no masks by drawing a small blank selection on the blank canvas (not on the tool) with ctrl held down.
I'm using the paintbrush tool. I did a quick test, I made a fill layer, filled it, then added a mask. Whenever I paint on the mask, the paintbrush doesn't switch anymore to on or off when I hit X.
@TeriyakiStyle I guess it's just dynameshed subtools. @krato, just mask the vertex at the end of the spikes, invert the masking and now simply use the smooth deformation set to 100% and repeat till you get a good smooth area.
The floor image should probably not use alpha. You can use the Layer menu in Photoshop to remove the alpha transparency, which restores the RGB color... Layer menu > Layer Mask > From Transparency, then remove the layer mask.
Double-click the texture in UE4's Content Browser. Adjust the compression settings from the texture editor window to the Masks compression setting, and update any materials which use that texture by adjusting the texture sample to Masks as well.
what about masking your wood in some places and painting in the rotated wood on another layer. So you add the wood to the stock. And Duplicate that later above it, and using a black mask and paint in with white where you want the wood to meet up?
If they had proper surveys for graduates, there were be so many schools that would look exactly the same. Most schools that do post-graduate surveys call you 6 months after graduation, and start asking you all these questions. they ask if you have a job, and usually, that's that. they dont care if you`re in the field you…
Hey guys, it's been a while since my last post and haven't been very active, but here's what I've been working on. I would say I'm pretty happy and proud of how this turned out. At least for now, I tend to start disliking my works after a couple of days to a point where I just bin them. Alright, some basic information…
Nemecys: The way I did it was Paint mask > extract > ZRemesher >small cleanup topo in max + set even border along the edge > use UV groups for polygroup > mask and inflat inner section Hope this might help.