Spent the whole day modelling this. Still a lot of work to do though... I stuffed up on the metal receiver part. After I've done the main rifle, I'm going to model a scope for it. WIP Renders - References - http://www.fas.org/man/dod-101/sys/land/M14-large.jpg http://thespecialistsltd.com/files/Replica_M14b.jpg…
I just picked up Maya 2020. Moved from Maya LT 2017/2019/2020 (skipped 2018 I guess) and had the same issue occur at least once per work session in EVERY version. Really thought it was an LT thing. I guess not. Seems to happen to me when using the edge loop tool. If I fumble the keys when cancelling the tools or z'ing back…
It is with a pride and a lot of nerves I finally release my 2016/17 demo reel. It has been a long time in the making. With lots of cutting and "Ooo this piece will work well, let me put the reel on hold!" but it is finally released. Looking back I could change some pieces to really make them pop, every bit helping me…
Escape studios in London is looking for an experienced games VFX artist to teach an FX module to our MA games art students in January 2017. This can be a short term 6 week contract or longer term . This is a perfect role for someone who wants a small break from industry and enjoys mentoring or indeed feels like they may…
Hello Polycount folks, this is Rob, 2D department lead of Skyblivion! I want to take a moment to introduce you to what this project is all about. Skyblivion is a Skyrim's mod currently being developed by a team of both professionals and hobbists whose aim is to recreate the whole TES:IV Oblivion inside the Skyrim engine.We…
Week 1: Make A Critter Make a small creature that should be based on something real and existing, not something made up, or fantastical. It should look as if it belongs in the same world as the reference images we have provided below. Specifications: 500 Triangles - 256x256 texture - Diffuse/Color Map ONLY Images that need…
There is so many step by step tutorials on this it's ridiculous. Software doesn't matter. If you can't translate from another program to blender, do more Blender 101 tutorials.…
Can you post a picture of the sign with wires? There's like 101 things that could be causing it. I mean just recently I learned about broken tangents along UV seams and how they can cause normal map seam errors. I mean everything could be perfect with the mesh and the normal map just wants to be a jerk and cause a nasty…
If you can afford to buy DVD tutorials, then check out Digital Tutors....they got lots of Maya 101 DVDs that are tailored for complete beginners where they walk you through the interface all the way to modeling. Also Lynda.com has some interesting DVDs. They are all pretty good and like I said aimed towards the beginner…
Humm, I am using unwrella2, and when I make my seams, and then use unwrella, unwrella uses both the default seams max made and the seams I made. How do I just get uwrella to use my new seams? Sorry for 101 questions in this thread but you guys are being really helpful so I appreciaite it.