Hi guys, how can I make this wall in zbrush, I need to follow the same layout as the first photo. http://i.imgur.com/MTkzEcQ.jpg http://i.imgur.com/fRTQoOK.jpg Thank you.
This is the level that I have been working on for the final year of my degree. It's based on the Wünsdorf Haus der Offiziere swimming pool. ArtStation Post: https://www.artstation.com/artwork/5EGbE Reference:
http://media.xbox360.ign.com/media/812/812587/vids_1.html This is the level that all the footage came from in the first trailer. This time you can get a good look at a part of the game.
Hey guys, this is some of the progress work for my university project at the moment. A series of characters that will be 3D printed and displayed for an exhibition later this year. I'll be adding to this as I go along and maybe add some more of the old designs etc along the way, thanks for checking it out! IDEA…
Cool project! It seems like you have some AI images on your ref board (not sure since low res). I always recommend people to avoid using "AI references", those are almost always garbage. Especially when it comes to anything robotic/hardsurface. As you said yourself this robot is very iconic, there are tons of references…
I really like to use MASH in Maya because its really easy and efficient. I hope you like it and give feedback. Thank you :smile: My blog post : https://gadsby.me/mash01/ https://vimeo.com/237703141
i am a complete noob at 3d design. however 3d design is part of what i need to do. i build costumes from 3d models and i have been looking for some nice medium poly mecha. if anyone can help, i would appreciate it.