Hello, We are looking for more members to join our team to help us develop a fantasy MMORPG. The game IS working (we are using an AAA engine). We need: - Concept artist/illustrator - 2D GUI designer (all in game UI ) - 2D texture artist (paint textures, semi-realistic/cartoon style) - 3D character artists (for all in game…
Project name: Unannounced Brief description: We're currently developing a survival horror FPS game for the PC. Target aim: Retail Compensation: Compensation will depend on our budget and his/hers credentials. Technology: Target System: PC Programming Language: C++ In-house engine/tools Talent needed: [Environment Artist] -…
Thank you! :) Thanks! I'm using 3ds Max. I'm not sure what your definition of "retopoed boolean modelling" is. I start with a blockout and define main forms with basic shapes if I can. Then I boolean pieces together and cut support loops and resolve/clean up geometry. I made a shitty "modeling is easy" meme when I…
Checkpoint Studios is looking for a character artist to take on the task of creating characters for our upcoming game. We are a recently founded group creating a realistic style, tactical FPS. Requirements: * Good communication skills in English * Knowledge and experience with either Blender, 3Ds Max or Maya (must have…
hi, I'm looking for a 3d artist and a 3d animator. i have a youtube channel with 1000+ subscribers and 10000+ hours of watch time. I'm looking to make new videos for my channel using movie scenes references. this is a revenue share proposition, if you are interested, message me here on this site, I'll explain the work.
It looks like your lighting is quite a bit different in the Toolbag screenshot, I would try using the same or a similar lighting setup in both, and then you might be able to nail down the differences. I would also suggest disabling post effects that you have on in Painter. Aside from changing the sRGB or mip…
We are looking to expand our team with several more 3d tileset artists. We are looking for a couple of experienced Zbrush artists to work with. Artists must have these skills:* professional level in Zbrush sculpting * Can sculpt stylized and exaggerated materials (such as wood, stone, brick, iron) * familiarity with…
Hi Everyone I've been an animator in the industry for a while. I enjoy 3D modelling but have quite a few missing gaps. I'm going to model about 10 wooden buildings for a project I'm on. It would be pretty cool if I could get them up to current generation standards and maybe one day use one of them in a showreel. I've been…
Hey there! My name is Jacob and I'm finishing up my second school year of Game Design and just want to start getting a more fleshed out portfolio with commission pieces. The type of work I am looking for is - 2D concept art - 3D modeling, Sculpting, re-topology, unwrapping or texturing - 3D rigging or animating. I am also…