Just popping in here to make a suggestion: next time there's a meetup somewhere, people should/could bring in their laptops if someone in the group has a calibrator. (and is willing to bring it along)
totem low done, I bring everything to marmoset, I just need to sculpt the water (maty be later good test for shap maps!) and bring everything to UNreal
Congrats so far, it's a lot of work to bring whole game together. I like the atmospheres you've created. Even if the modeling isn't up to date with AAA (it never will be for a solo developer) I think it's good enough to be convincing and create some atmosphere. Of course there are a million little things that can be…
Happy Birthday Mezz! :D I hope the day may bring lots of baked goodness and sake! And let today and 2011, bring a whole new year of awesome, have a good one and Party Hard! [ame] http://www.youtube.com/watch?v=IqbL0ADw8C0[/ame]
Hi everyone, I'm a concept artist and illustrator with experience working on games, comic books, websites, and more. I recently wrapped up a major project and wanted to introduce myself here. The gaming space is one I really enjoy—it’s full of opportunities to create stunning, immersive visuals that bring stories and…
-IMO- a little more color variance-bring in some more pinks and reds into areas like the gums and eyes as well as bring in some semblance of ear cavity- PO attached
Materials still need way more definition... Use specular maps to bring out smudges on glass and to also bring out normal maps on metal, as well as scratches too.
Bringing Scissors to school will get you a free ride in a cop car, and possibly expelled to a special disiplinary school. But, bringing a gun will only get you suspended for 10 days.
I would have used that pasage as the main focus. Light should be used to focus it instead of the pathway. Also, i would have made it more interesting - right now its the same model repeated 6 times. The pathway needs work as it is just a bunch of cubes placed in a pseudo random fashion. You can find a bunch of scanned…