Hey Guys, this is my first post on here so hello to all of you. I've been working on this generic Male for a bit and was looking for some feedback. I'm a student and don't have that much experience with Characters yet and basically none with a realistic look since i've been doing mostly stylized stuff till now. Im quite…
Since you're basing this off the concept and not off SF5, remember that it's using different stylizations. Case in point, the abs aren't indicated as heavily in that concept than the SF5 model, and that levels of abs looks a little unnatural on the cartoonier model. You painted on the leotard and it may distract from…
To start my adventure in Polycount, i thought sharing my Axey gal. I am trying to find a balance between simplicity and stylized concept. This was one of the results.
Hey guys, we are focusing on a stylize scifi theme for our entry. Danny Huynh (Gunzfire) will be focusing on concepting while Gavin McDowell (GomcDowell) will be modeling.
Can you guess? She is equipped with blendshapes and animation. It was nice to finally learn how to use that, but was a struggle to import into UDK! Heres a video of that! Wanted to go a for a stylized caricature.