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Re: 3DS Max not sharing UVs between instanced meshes?
Reply by
huffer
·
Feb 2016
·
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Technical Talk
This. And If the text in the modifier stack is not bold, it's not an instance anymore.
Re: Round headed Bolts, how to model that?
Reply by
SuperFranky
·
May 2014
·
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Technical Talk
There's also a "Spherify" modifier in 3ds Max for these purposes.
Re: Zbrush character design
Reply by
profpoly
·
Dec 2014
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3D Art Showcase & Critiques
Modified him a little bit... how is it coming?
Re: [UE4] Resident evil style scene
Reply by
B.O.W.
·
Mar 2017
·
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3D Art Showcase & Critiques
Modified some textures and completed the new model.
7 results
Re: can someone help me with this UV conundrum?
Reply by
Eric Chadwick
·
Jun 2012
·
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Technical Talk
Have you tried the UVW Xform modifier?
Re: Quake 3 turns 10 years old - has technology advanced as you once thought it might?
Reply by
Gilgamesh
·
Dec 2009
·
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General Discussion
MW2 is a modified version of the q3 engine :P
Re: 3ds max - transfer vertex color form mesh to mesh
Reply by
poopipe
·
Mar 2014
·
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Technical Talk
iirc you can use the projection modifier
3 results
Re: How do you paint vertex opacity in 3ds Max?
Reply by
Ark
·
Jan 2012
·
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Technical Talk
Add a VertexPaint Modifier and switch to the Alpha tab.
5 results
Re: skin shader problem
Reply by
Eric Chadwick
·
Jan 2007
·
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Technical Talk
Try a Turn To Mesh modifier on top of the stack?
3 results
Re: Windows xp 64 or Vista for 3D apps?
Reply by
solar
·
Dec 2008
·
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Technical Talk
Was there a work around for the date modified thing MM?
2 results
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