3D wise: ur weakest point is lighting. Ur scenes tend to maintain a pretty high ambient lighting which diminishes drama and flattens composition. If u want to keep it light-value, at least fill ur shadows and lights with cool vs warm 2D wise: ur work is so varied it doesn't deliver a clear message as to what u can do.…
Hi, my name is Niels and I create indie games. I am looking to partner up with a 2D artist for an unannounced PC title. You can find a board showing some initial inspiration here: http://go.emberfly-studios.com/EeT. The game will feature an animated style presented from isometric perspective. The project is currently in…
Hi. My name is Polad. I've studied in film concept painting from State Painting Academy of Azerbaijan and Media design in Metropolitan in Budapest. I'm also self thought on digital art both 2D and 3D. I'm skilled at sculpting, re-topology, poly modeling, UV mapping, texturing, materials and shaders. I'm also familiar with…