Isn't it DX11 exclusive however? http://www.gamedev.net/blog/1323/entry-2254101-real-time-local-reflections/ Also, aren't refractions supposed to be upside down or U inverted most of the time?
Well here's the passmark CPU benchmark numbers: e6550 - 1454 q6600 - 2966 - $190 new on ebay, ~$75 used on ebay I5 2500/K - 6745 - $210/$220 I7 2600/K - 9095 - $300/$325 So the Q6600 would be a decent upgrade if you're short on cash, but the 2500K at ~$200 plus a $100 mobo and $50 for 8gb of ram would be a much better…
This is a complete non-problem. Everything is perfectly to scale except the character, which is not part of the scene. Either scale up the dude, if you need him, or delte him. The environment stands fine on it's own. My additional crits: Take a tiledshot of the scene and resixe it down in photoshop for a sharper…
CPU, Ram and SSD are key. Video card is not as important but i would recommend a nvidia card so you can use CUDA. Processor - It comes down to budget, and how to maximize it. For example CPU the i5 has better gaming performance and will save 100 bucks but the i7 has better rendering ability. So you gotta decide if its…
Here in europe there are many shops that build the pc for 20-50 for you. Maybe there is a shop like that in your region as well. This way you can pick every component you want, save some money and you don't have to build the rig yourself. Though I have to agree with the statement that it's not hard to build the system…
No scale issues here :poly121: I know what the problem is. The FBX export script I use is scaling my fixed grid to UDK units. The reason I use the fixed grid is for modular work on a large scale: This pic is my actual height map exported out of UDK. I could just build "kits" and build them into the terrain in UDK but I…
Quick Update! Hi all I thought I would post this as a reply rather than starting a new thread. I have took the feedback both Anthony and Einar provided and produced a new showreel. Before I go ahead and modify my site to accommodate this I would like some feedback on the latest version if possible? I have made this reel…
Alright so I'm a few days late but hoping to have the low resolution done by tonight. I'm retopoing so that the SSAO and shadows look bootiful in Marmoset, he'll probably be a little high but I want it to stand up really well compared to the high resolution. Aiming for around 15-22k tris for now.
I had an issue with 5 minute load times with Max 2011-2014. But mine was because my SSD hard drive was not set to AHCI mode in the bios (took several years to figure it out). The solution in this post fixed it, and all those versions of Max magically boot quickly now. You didn't mention an SSD so this may not be the issue.…
Okay guys. Just tell me this - WHY is this epic OD set - Warnings of the Obsidian Lord http://steamcommunity.com/workshop/filedetails/?id=222967918 by our beloved Rub