Hey guys I was hoping to get your feedback on one of my current high poly wips for my uni game project (unity). I am not really a creature modeler and have been struggling to make this dude really pop. Any feedback would be really appreciated! :D :D :D :D :D
Is there good courses from start to finish ? I would like to watch courses for creating stylized character. Everything i find is realistic or hyper creature. I want to create stylized characters, before i go to extreme realistic. Also, some recommendation for online courses for Anatomy. Especially if it used with Zbrush.
Hello guys! Here is my first post here. My name is Paul Rous. I'm a Concept artist (well, I'm trying to be) based in Moscow, Russia. I like drawing creatures and environment/props. And this is my first birch dryad from a future dryads pack. I hope you like it and some critique will be welcome!
I don't care, I loved it. I'm going to own it when it's out on Blue Ray. This movie is soooo close to the source material that it should make every creator out there jealous of Brian Lee O'Mally. Every creator should be so lucky.
rn I work on this Mushroom covered creature. the Concept is a Lizard / human base that gets infested by Mushroom cultures in a parasitic way In my WIP shots I use polypaint to show the veiwer the details because I was told its hard to tell with only a single color :p Any kind of critic or comments about it are welcome
Hey Everyone, This thing started as a little mini project, and I kind of transformed it into something a bit more elaborate haha. It was built from Bobo's creature SDK base mesh, and I just went crazy with it. Anyway this little guy was inspired by the game RAGE! Gonna do a low poly and what not soon enough, but here is a…
We are looking for someone who would like to rigg the main character and the creatures bellow Using blender With ^Humanoid^ skeletons for unity, the game will be 20 hours long and its in early development, we are willing to pay once the game gets released, for more info add me on skype: eleszar1
Hey guys, I've been working on this creature for a minute, and I wanted to post it to see what everybody thinks. After this I'm going to be retopologizing and poly painting. Then I'll be posing it so I can draw it, Ill be posting all that too. I would really like to hear what you guys think, thanks in advance for any…
I'm trying to practice sculpting so i figured i would start out sculpting basic animals and go for more challenging creatures later on. I do plan to texture this but hung up on using polypaint in zbrush or substance painter. Feel free to give your feedback. Thank you :smile:
Hey guys, these are a few pics of a creature model I made for my first character modeling class. I am a first year student at AI in Vancouver looking for some feedback. I know I got a long way to go, so don't hold back on me for being new to the feild. Any feedback is good feedback.