I don't have any prior experience with the Volume Select modifier, and the Autodesk support page doesn't make it obvious how it would be useful in this situation. Could you give me a quick rundown of how it could be applied to this case? The printer I have does offer support structures (including "rafts"), but I want to…
Thanks a lot Dann! You were right about the grip lacking visual interest. I had an overlay on my diffuse set to too low an opacity and completely overlooked that detail. I also added a normal to the grip per the reference you brought up and I think it did add a bit of visual interest. As for my workflow, the majority of my…
Autodesk do pretty favorable rates for those who are migrating from academic licenses onto commercial licenses. My first full Maya license cost about £400, but that was only because I had previously had an academic license (It was also nearly a decade ago). My current license set are studio licenses from one of the…
hmm the hotkeys you're looking for should be available in max 2010+ it should be called Align Selection Horizontal and Align Selection Vertical or something like that but all I have is max 2012 right now so I'm not sure But making your own macroscript (C:/ProgramFiles/Autodesk/3dsMaxXXXX/ui/macroscripts/[whatever].mcr) for…
Yea I was looking into this a few weeks ago when I needed to break the edges on a bunch of models along UV boarders. Its nearly impossible because max doesn't transfer edge or vert selection out of the UVW Unwrap modifier like it does poly, it's totally retarded and broken. Actually, according to renderhjs it is more or…
I figured I´d only get in trouble if I was monetizing my work, which I don´t. I didn´t really know discussing/mentioning illegal software was not allowed here, but it´s besides the point really. I think I´m gonna put aside some money and get topogun first, and afterwards save up for a proper zbrush version. I hope to be…
Is that how it looks in the realistic viewport? How does it look when its rendered? What does it look like if you turn off the diffuse and normal map? What does it look like if you turn off Gamma correction? (Main menu > Rendering > Gamma/LUT Settings > Disable) If a normal map is being gamma corrected it will throw the…
Hey Justo, from what I found most of the icons from the Main toolbar (the one that you would like to change) cannot be changed as I explained above. Some of them can actually be change from what I see: I simply tried to right click on some icons of the Main toolbar and on some of the drop down menu appears. Honestly I…
Hi renderhjs, Thank you for your comments. An .MZP installer will eventually see the light in upcoming versions, although installing PolyUnwrapper is as simple as copying one folder inside you Max Plugins folder, and to uninstall it you just delete that folder. One of the advantages of the .MZP I see in this case would be…
@ozaffer It looks like Autodesk has corrected the issue (Opposite flag set when freezing transforms on -1 scale) sometime post Maya 2011, though I'm not sure in what version they fixed it. Clearly you're on a new enough version that you have the fix. I tested in 2016 and I don't have the issue there either...though I…