nFusion Interactive is seeking a Console Network/Multiplayer Programmer responsible for completing the engineering tasks to maximize the multiplayer experience on a next generation FPS console title utilizing an existing cutting edge engine. Applicant should be a creative, organized, individual and have excellent knowledge…
Hello all, my name is Daniel Rose and I'm an experienced 3D Artist who's now available for remote contract (freelance) work. I've been working professionally as an artist for 7 years and I have many shipped titles to my name. I've also worked outside the gaming industry on a number of projects for both big and small…
If you go the baking route, and assuming that you are using a realistic rendering style like what is done by default in all modern game engines, it means that the surface detail of the final asset will look just like that of your screenshot. Meaning that you will still have to put in a *lot* of work to get rid of the…
Now free on Fab New version available. Concept Art Shader 2 features better styles, easier usability, and is optimized for Unreal Engine 5. Contents: * Overview - What does the shader do * Initial Setup * Material Overview* Outline Material * Greyshade Material * Hatching Material * Ink Material * Paper Material * Toon…
I'll admit the UI wasn't great (although once you enter your key and sign in for the first time it ceases to become an issue since it just automatically signs in.) All of the GFWL games I've played have been so low in population to the point where it didn't really matter if you could invite somebody or not since there were…
Maybe it's a poor choice of words, hehe. It's definitely smart on their part, as a person who does review portfolios somewhat frequently, I can say I'm turned off by seeing the play symbol (unless you're an animator.) It's just a waste of time. Essentially, you spend 3x longer getting the same information. Like all you…
Hey Sam, Im sure you have heard it before but great work! I have never seen work of this quality from someone your age. In general i think your models and textures are very good. i think the texture on the tank is very nice but you could improve it by losing some of the noise on some of the surfaces so that when you do see…
I've done quite a lot of portfolio review for hiring, and your biggest issue is your portfolio. It's not that your work is especially bad, it's that it's generic as fuck. You've got a random smattering of assets, none of which are particularly memorable and they're not presented in an appealing way. Nearly every asset has…
I returned mine, not for me Im afraid. The look of the non premium cars and some of the tracks really put me off. I put in alot of time today and yesterday on it and it does get better as you start to unlock the premium cars and the more interesting events become unlocked, but Ive seen far far superior visuals in multi…