Hi ! I'm working on an Halberd based on a reference. I did four final shots and I need feedback on my materials, lightning, rendering ! Please <3 ! * This my main Reference ! THANK YOU ! <3
Thank you so much EarthQuake ! <3 it's that ! I export from 3DSMax my character with the box "triangulate" checked ans now it's perfect in Marmoset ! :) Thaaaaank ~ <3
The reference mesh broadsword on your download link has 3 bones, hence mine has also 3, is that normal ? Apparently, in the SDK, the broadsword has 2 bones...
I don't know if unity can handle this, but the reflections in Dead Space 3 were nice! http://simonschreibt.blogspot.de/2013/03/dead-space-3-diffuse-reflections.html