Yes! Rockets, scientists, and witch doctors all came together to create the ultimate arcade stick. Unfortunatly their research came to an ubrupt end when some guy who claimed to be from a 'vault 101' decided to hit one of the rockets with a hammer.
Yeah thanks for the link, I think I need to send this out to the f@#$tard designers I worked with because they missed Level Design 101 in school. This might be a little more helpful then me telling them this information with yelling and swearing.
How can i export blendshapes from zbrush as a video ? i know about "movie" option in zbrush for recording a video or timelapse, but is there any way to animate this in zb? or maybe in maya? like this: https://cdna.artstation.com/p/assets/images/images/015/101/352/original/izabela-poznanska-mouthfunnel.gif?1547058850
Thanks for your input everyone. I did find a bit of a workaround which is not ideal, but it seems to do the trick: Do an extrude with all settings at 0, select vertices of extruded faces, then translate the selected vertices along the normal vector using the move tool set to normal. Now this is just a solution for the…
Using the scanline renderer for ray-tracing is a very outdated, legacy approach. what version of Max are you using? If max 2017 have a look at the new ART renderer. If not, i advise MentalRay/Iray as they are both modern ray-tracing engines. MentalRay Arch&design shader has some presets built in, chrome being one if I…
As far as using Nitrous goes, you'll want to: 1) change the bump slot's opacity from 30 to 100 2) add a Normal Bump into the bump slot 3) add your normal map via Bitmap into the Normal Bump's normal map slot 4) optionally tick flip y if shading looks incorrect 5) enable hardware rendering of materials in the viewport It…
Retopology for the final lowpoly model that is heading for baking, always in Max. Polydraw is way quicker because you can flip in and out of it to use standard modelling tools when needed. You can determine the distance from the imported decimated model surface to your verts exactly and the display is way better allowing…
Luma pictures (http://www.luma-pictures.com/) the lead visual effects house for this flick, only had a 7 milion budget to spent for all the vfx shots in the movie. I think they did an awesome job compared to the 117 milion spend for vfx on Weta's King Kong.
[ QUOTE ] Mission failure! Your enemy has spider tanks equipped with 386 zetawatts of power, enough to vapourise ground and buildings. [/ QUOTE ] That's an awful idea, that wouldn't be fun at all. Try 'You have scored 0 out of 101 points' instead.