Paintova powa! Haha yep I think you are right guys. But I also should have said that this was a userview screengrab, oops It's a hard balance to find really, and I agree with the points you are both raising with the pictures. I just don't want to make her too childish - instead of a complete young package I'd love to give…
That's a great looking vehicle. I am going to say that the textures in 2k4 were about 512 for characters, so for the boat I would say try for 512, but if that seems to confining start at 1024 then resize if it's too big. You can always find out by opening up the unreal editor however. Also I can't see it by looking at it,…
ah ok i see. Well, 1 2048 per building is fine however when it comes to your bog standard accessories and props a 2048 is a pretty massive texture for something so small. I can tell you how i would tackle it but of course my opinion isn't gospel so take it with a pinch of salt. I would make 1 x 2048 which could be used for…
So here are my thoughts as a peer who is also working on landing that first gig. - #1 gripe is that the enlarged size of the pics are barely much bigger than the preview pic - I followed your garage wip and think it was great progress, but I feel you are showcasing way too many of the props on your site. Don't get me…
What you want to do if not mentioned already it use all your unwrap space to the best of your restraints, such as 512 or 1024. Secondly you have to space out everything to just the right amount or enough to put just the right amount of texturing/paint on it. I've just learned you have to space important parts out one that…
It takes a while getting used to (it's different from using pencils and paints, but when you get used to it I think it's just as good - only fairly different!) - but when you begin to master the technique, you will be able to do textures much, much faster. Basically, pressure-sensitivity is a huge bonus for painting…
http://www.plazaart.com/products.php?page=5994&a=3&dept=7&manufacturer=7024 Turqoise Sanford. Which is a Prismacolor brand. Prismacolor makes some seriously inferior products, and this pencil is no exception, though i do find myself using it a lot. The biggest issue with it is, that it is marked as a 3B but it is very hard…
This is a character I started a while back and had to rush to completion. Unfortunately I had to skimp and outright drop a lot of the things I had in mind for her. Overall the textures were sloppy and disappointing the first go around, I feel it's time to change that... And I need a break from working on blood and filth…
Hi There, I have a couple questions of ZB, one regarding polypaint, and the second one regarding Decimation master. 1) I did a bed some days ago in ZB as part of a scene I am building, it was also to practice polypainting for the first time. Although I sort of like the result in ZB (polypaint) everytime I try to do "new…
Hello, this is my first post here so i will do a quick intro, i live in san diego cal, looking to find work at one of the game studios here locally, hopefully. been working in the 3d world for little under a year now and completely in love! I am working a fun little project right now that may go into my portfolio if i can…