I've worked a little on the first turret, It is very bad, I have started without design target or any other kind of inspiration. So I've searched a little for an idea, and I think I'll try to make a 50's design : I think this will not be so hard to create many models with this design for a beginner. so I'll show you my…
I could do that, but I also need to model the details out of this onto my target model, such as the bricks poking out at the bottom and the cracks at the top, and it makes it much easier on me to build a low poly from this high poly rather than trying to just build the details out in blender based on my texture input. Plus…
Thing about graphite tools though, you can make full use of them using a flat plane with your ref image on as the target, and combine it with the regular modeling tools for the mid-air movements. Every now and then you can just conform the plane to the new topo and keep going. This makes it very fast to sketch out the…
Disney's Maleficent: Re-creating Fully Digital Characters-Design [ame]www.youtube.com/watch?v=ls29dPeOy-A[/ame] Going to have a crack at the FBX Morph Target Pipeline in Unreal Engine 4 over the summer. I will get back to you as to how I get on. Here is some documentation for anyone interested.…
Hi Jonathan! I am currently user of Quixel Suit 2.0, so I definitely will be using this. The main issue with technique that you mention is that normal map creates a ridges on the external side of the glass, but it should be flat. Its also affects only external light and reflections, so the interior reflector will not look…
Love the updates! :D I've been doing colour studies as often as possible (almost every day, between modelling). I'm not sure what the best way is to learn though. I know I should be targeting a specific area, but it must be difficult to gauge improvement? :) I was also wondering, how did you land your first job in art? And…
Stayed home and to my knowledge all my friends are fine, I was worried because many like The eagles of death metal and we regularly go to the bataclan for shows together. The neighboorhood they targeted is where many parisians like to go out for a drink or music, these guys knew where to hit after their somewhat failed…
Do some tests on the target device. But I would be surprised if a few hundred K would give hard time even to a mobile device. I was working on some mobile games made with Unity years ago, and some of the levels had bigger polycount than 300k and it was running totally fine. I would say a bigger limitation is probably…
Thanks for the suggestion. I did an AO bake and it looks a lot better. I don't think I get anything but a diffuse for this model (I'm referencing a model I found that was ripped from the game I'm targeting this character for). But yeah a spec would be nice! Still needs some lovin' but the texture is coming along. Here are…
Whats the target renderer? Game engines normally require a normalmap too when you use displacement, because the displacement shader won't modify the normals. Also, using raw geometry even in film production is simply very inefficient and you should always work with some lower poly mesh and use displace + normals. A crazy…