https://www.bafta.org/awards/games/ https://youtu.be/GZ7WPbZkfKM?t=3759 BAFTA Games Awards 2026 Top winners: * Best Game – Clair Obscur: Expedition 33 * Debut Game – Clair Obscur: Expedition 33 * Animation / Audio / Supporting Performer – Dispatch * British Game – Atomfall * Game Design – Blue Prince * Narrative – Kingdom…
SNAPSHOT GAMES is looking for a Junior Animator. We are a video game development studio in Sofia, Bulgaria, founded in 2013, part of Embracer Group. We have released two titles - Phoenix Point and Chaos Reborn. Our latest title, Phoenix Point is a strategy sci-fi game. Now we are expanding our 60+ team in order to develop…
Hey Andrew, Thanks for that I tried a quick test of creating a new skeleton from scratch, skinning and doing some quick animations and I'm getting the same result :( Any other ideas? I can;t think of much else to try at this point, gah source!
Formed in 2002 by industry veterans formerly of Electronic Arts, this studio is a fully-funded Bay area based developer, publisher, and operator of AAA online games for the PC and next-gen consoles. They are seeking highly skilled and highly motivated programmers and artists for a variety of roles. They currently have two…
Are you passionate about video games? Do you want to evolve in an exciting, young and dynamic environment? Gameloft is currently seeking a 2D Artist for Flash games. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and currently a leader in its sector,…
We are currently working on a mobile game, where the existing model's tri-count needs to be increased, along with new hand painted textures are required. Below is an example of the texturing style. We have around 10 existing animals that need to be remastered (modelling / textures): Wolf Bear Cat Fox Tiger Deer Moose…
Hello. I am working on a little project in Unity, and I need to know about what method to take before I get started animating. The character I'm planning on bringing into Unity has a tail. Now, I want the tail to be controlled by physics, but I would want it to also be controlled by animation, such as the tail wagging.…