Hi all, I am a 3D artist in the UK and was hoping to share my work. I have previously worked with several game developers like Manchester-based Clever Beans on titles such as 'Gods Will Fall', and the fantasy game 'Cloudborn', from the team at Antler Interactive. I have experience with several studios including Sony,…
Hello everyone, I'm Camille, 40, french, and I'm in the process of creating my first commercial game for PC. It will be an autobattler game set in a greek mythology theme.The game is quite advanced : it's mostly missing content to be really playable but all the mechanics are already implemented. You can see a short video…
Hi! I'm creating a face rig in Maya for my showreel using a mixture of ARKit's blendshapes and joint based systems! Here's what I have so far. Demo Video: https://youtu.be/A1MzcbM9J4k I am using an asset from Blender's public domain Human Base Meshes v1.4.0 pack as the mesh for my rig. The head model was created by Dan…
*Thank you to everyone who applied! We’ve successfully filled the position and are no longer accepting applications at this time. We will reopen the posting whenever we have new openings, so please keep an eye out for future opportunities. We really appreciate the time and effort all applicants put into their…
So far I find it best for doing various edge masks just on top of a final normal map . Tried to make it work in Painter but as always it's weird and never same , works only on square textures i.e a dead end. Want to recreate it for Blender shader editor. I see it sort of shift iteratively in x and y positive and negative…
Studio: R16 Interactive Project: Tale's Edge Role: Technical Animator Type: Contract (hourly or day rate) with opportunity for full-time if deemed a good fit for both sides Location: Fully remote, global applicants accepted Rate: Competitive based on experience, engine understanding and location. Please share your…
Hi everyone, I wanted to share some car wallpapers I created for Wallpaper Engine. I take existing car photos and enhance them by adding effects, objects, and visual tweaks to create more dynamic and visually appealing wallpapers. I used my own tools and equipment, and I added my imagination to that as well. I'm trying to…
Hi everyone! My name is Luis Gabriel Gutiérrez, and I'm a Digital Matte Painter and Environment Artist with over 6 years of experience in VFX and animation. I’ve had the opportunity to work on projects such as One Piece (Live Action), Paw Patrol: The Mighty Movie, The Walking Dead, and Horizon: An American Saga. I…