We are building an immersive VR shooter game and are looking for 3 key team members to join us on-site in Ankara for a 1+1 year development cycle. We’re offering accommodation and meals covered—all you need to bring is your skill, passion, and drive. Open Positions: We’re looking for individuals with experience in one or…
Hello. It may seem like an odd request but I'm looking to start streaming VRChat and other VR games and require a custom model for VRChat. I don't know the first thing about modeling and wanted something that looked like myself. It'd have to have less than 20k polygons and I wanted a more anime style look. If you know how…
Though i'm sure you've seen many of these by now, I wanted to show of (and ask for advice on) the character model that i've spent the past few weeks making. The reason for it's creation is mostly because of my university module, but the main reason I wanted to get into modelling was in order to create character models.…
We are building an immersive VR shooter game and are looking for 3 key team members to join us on-site in Ankara for a 1+1 year development cycle. We’re offering accommodation and meals covered—all you need to bring is your skill, passion, and drive. Open Positions: We’re looking for individuals with experience in one or…
Hello! I am new on this forum so please let my introduce myself really briefly.I am doing 3d graphic alongside with some small projects in UE4.I am doing this already for few years but it was always just for fun as my hobby so i can say that i am real begginer/amateur.In the past weeks i decided to start with 3d graphic…
Hello! I'm looking for a talented automobile modeler to make a couple truck bodies. You can use any software you like. You must be able to accurately replicate the exterior shape of a specific vehicle based on online blueprints and photographs. I dont need interior or drivetrain, only exterior lines/details, like this:…
I'm looking for an artist that can faithfully render and texture the sword Red Spring from Wuthering Waves in a realistic style. I plan to use this model for my personal use in games such as The Elder Scrolls V: Skyrim and Baldur's Gate 3. I just need the model and textures, but I do require both a Physical Map, and…
you can scale the UVs going into a maya texture node and indeed that data will not be passed through when the model is exported. in principle, if you apply the same transform to UVs plugged into a texture sampler in unreal it should give you the same result - if there's a difference it could be a few things - the texture…
I have been modeling for the last decade, but it's always been menial models, no high-res work. I've only ever dabbled with Zbrush and Mudbox, never diving into it deeply. Myself and my friends have done moderate work in Unreal Engine 4 and I enjoy the workflow, but I am wanting to up my quality and begin making normal…