When the challenge started I dived right into creation of this, however I had to finished up some freelance work that I got and now I'm currently on the move to start my new job in France. I still want to finish this piece so I've made a Polycount thread which will be used to update my scene when I can get back to it in…
Post: Hello! I’m working on Pokémon Lunacore, a fan-made Pokémon MMO set in a unique region inspired by California. The game features an original story where Team Midnight captures a corrupted Victini, a Dark/Electric-type Pokémon, to experiment on it. The experiment goes wrong, putting Victini into a deep slumber.…
Don't know if there's a way to slide things to match an axis if you have an off angle edge? For example, I want to align this loop on a sloping section to the y-axis of the perpendicular box, however it snaps a few units off. Am using the following snap controls This is for a project where I'm taking old BSP level geometry…
So... I see alot of these community challenges X vs Y vs ... and they are all for next gen game models.... Soooooooooooo.... i thought, why not make one for low poly models! Here is my challenge for anybody who is interesting :) Subject: F-Zero The subject matter of this little challenge will be F-Zero! You have a choice…
Hello Guys!! Wanna share with you a concept i'm trying to execute for the Artstation Challenge, Already learned a lot :D https://www.artstation.com/contests/beyond-human/challenges/24/submissions/21238 Here you can find the full thread. This is the concept i'm trying to do By the amazing bjorn hurri. (his…
Hey guys, its a little while ago since the Escape challenge ended this April. In the meantime I made a making of article for a magazine I´d like to share with you. Thanks for all the fun I had participating in this challenge! http://www.martinteichmann.com/makingof/Making_Of_Scottish_Landscape.pdf
Hello, I´ve won the CGTrader - Aliens in Space Challenge in the Portfolio Category. https://www.cgtrader.com/blog/cg-aliens-challenge-winners-announced All of my models are pretty low Poly and in the most cases they are fully rigged. I thought thats maybe interesting for you guys here. Here are the models: Alien Bust Low…
I bring the Plask Dance Challenge. Check out the video in the link to learn how to participate. https://www.instagram.com/p/Cn6HIF6jaBb/ Mocap is the simplest method to give your game/anime character movement. You can experience how mocap is simple through this challenge. The winner will receive a 3-month MoCap Pro license.
I need to get handplane licenses to the last two months of challenge winners but I don't have the contact info for most of you. If you won a challenge and haven't recieved your license could you PM me on here or email me at alecmoody@gmail.com so I can set you up? I apologize for the slowness in sending these out this time.
I am participating in the Ancient Civilizations: Lost & Found challenge. This is the concept I started from: it's by Marceau Nakayama, and you can find more of his work here Here is what I have so far There are eleven days left in the challenge so I am going into polish. Any opinions on how i can push it further would be…