So the triangle fan was obj and the vertex normals problem is fbx? Have you tried deactivating Smoothing Groups in the fbx import settings? Edit: Interesting. While Hardmesh seems to be discontinued, last time I checked, 2021 seemed to be the last supported version, and it still says that on the main page, but when I just…
Hey guys! We're almost finished the trailer for Brutal and I'm just trying to see if there is anyone out there who might be interested in helping out with a few custom prop models for adding some final touches to our levels. I'm looking for someone who can model, unwrap and texture their models and who has a lot of spare…
We are in the process of developing an anime-style indie game in Unity, with emphasis on character presentation and stylistic visualization. The project is currently in active development. Core systems are in place. Iteration is occurring. It is currently composed of a programmer, an animator, and a 2D artist.…
Hy everyone, I'm Horatiu, i'm 26 and i'm looking for feedbacks for my portfolio. I'm a junior 3D props artist, I graduate from an art school (Sae Institue of Geneva). This is the link of my protfolio : https://www.artstation.com/horatiu_coman I posted only the best work i can make. If there's something wrong with the work…
Hello! We are
looking for a Boss / AI Designer for an exciting opportunity. We are the global
leaders in what we do, and we are looking for the right candidate to join our
team. JOB DETAILS Job Title: Boss / AI Designer - Austin, TX Company: Hitech Advisors Duration: FTE (Remote until end of pandemic) SUMMARY OF…
Hi! I have been working on this character for another person for a while, but I feel I could really use some fresh eyes to give constructive feedback for the composition, adjustments to the pose, colours/shading etc. A short description of the idea behind the picture: a female character looking introverted and brooding in…
Hello, I'm a 3D Artist looking to join a team and volunteer my skills to a project. Mainly as an opportunity to learn, improve my skills and to gain experience working in game development. I specialize in stylized and sculpted assets. At the moment I'm learning Unreal Engine 4. Looking forward to hearing from you.…
There's a write-up of a mod for Looking Glass's classic System Shock available here which gives the player mouse-look and the traditional 'wasd' move controls, as well as customiseable keys and support for multiple resolutions. I'm sorry if some of you young'uns don't see what all the fuss is about- but for an old fart…
Anyone knows of any good skull references? Here's what I'm looking for. I'm looking for pictures of a real skull. Not an artist's rendition or a replica. And from as many angles as possible. Of course I tried the regular googling and image-searching, but didn't really find much. Usually you find a shot from the front.…
Hi my name is Errol Stussi and im currently looking for some off-site freelance work. I generally do Character, assets and level designs using Photshop but i also Work in Maya Modeling and Texturing . I am a Enthusiastic and passionate Artist who works Very hard. so please take a look at my Blog stussierrol.blogspot.com