Old tree trunk. Polycount: 3300 tri (+ teselacja) Tex: 2048 px. PBR. Tools: ZBrush, Substance Painter, Blender, Photoshop, UE4 TODO: - 2nd set of textures: 100% moss. Blending between them in UE4, with HeightLerp (so the crevices are covered first, before the bark). - Proper presentation, with a miniature-style circle base…