Hello Guys, Here is something I have worked on based of the great Dave Wilkins artwork, sculpted in zbrush rendered in keyshot. hope you like it. //Cheers// (oversize image disabled by moderator, original here: https://us.v-cdn.net/5021068/uploads/editor/ps/p5clabpgdudj.jpg)
so much amazing art in here @___@ @JONAS RONNEGARD that's cute!@LROY great sculpt!@BEJIBO she's looking nice! :D been working on the ArtStation Journey Challenge, this is the main thread and i've posted more wip stuff in the handpainted thread ^^ wip of Mal and Narr: model model
Hello Everyone! here's a WIP of a Donald Trump 3D Sculpt I did in ZBrush inspired by a Jason Seiler 2D Caricature. still not finished will render him with vray properly afterwards More of my work can be seen here. Thank you! https://www.artstation.com/artist/pierrebenjamin
Lotta great stuff here! @LRoy -- Sculpts really looking good, dude! @YBourykina -- They're coming along great! @TheMeekon -- Dwarfs looking great man! @IsadistI -- That Aeon Flux! so good! Here's my contribution. Had a nice weekend to work on my Bretto retopo
@Dvolution nice work! Makes me miss hand painted game art. @YBourykina Thanks for sharing your process! Fun to see how you work. :) Some after work sculpting for me. Decided to go back to my uncompleted beast entry and make a bust out of it.
Hi everyone! My 1st attempt to make something usable in Substance Designer with no external inputs (no Zbrush sculpting etc.), still a lot of work but I'm learning SD, excellent software. I know it's only another brick wall but I had no courage to start with something more difficult.
really nice work, Kraken! and your Journey entry is coming along great, YBourykina! I decided I'd do a timelapse sculpt since it's been a long while, and maybe it's fitting for the bittersweet feeling of a Monday! :wink: Hope you dig it! timelapse: https://www.youtube.com/watch?v=ZjHgDPMQt_s
I'm not much of a 2d artist, but this is my concept. http://polycount.com/discussion/167506/cyber-wizard-character-project#latest I've got the hard surface stuff done. Now moving on to the anatomy sculpting, then the clothes will be done in Marvelous Designer. I'm hoping to try out Substance Designer at the texturing phase.
Some recent anatomy study from me, love doing portraits. This one is hand-sculpted but I really want to try out some maps from texturing.xyz. Just need to cough up the dough I guess. More images can be found here: https://www.artstation.com/artwork/xqdeY
First time I show some stuff here, so I just hope I'm not gonna get burned D: Currently I'm working on Orgrim Doomhammer. Early stage sculpt, just rough blockings, but I couldn't control myself and put too much detail on the face at this point.