They are done in Cinema 4D. The Item assets use only the standard Color-, Diffuse- and Normalmap Testures. With Diffuse being the specular intensity mask in the case of C4D. The Earthshaker himself uses othe normalmap and a converted Normals-To-Cavity with the xNormal plugin in the colour channel. Here's a screen of my…
So I've been tweaking around with this still and now comes the time to just get the ceiling on now. Re-did the canopy in the middle to be a lot more efficiently so instead of it being in quarters, its in 8th's and rotated around in UDK. Turned off AO in UDK and also tried to give it some atmosphere with different colour…
By the sounds of it you didn't fill out the W-8BEN form through your payment info on steam. The UK and the US have a tax treaty so you only have to pay the tax on your earnings in the UK. If you don't fill out the form 30% of the money you made will be paid to the IRS. On my email they said they were filing it on the 15th…
Whoah, that's awesome. It'd be great for camera positioning... I love that every time a modo thread pops up I learn something new. Thanks for that! I'll share something I did today; I was pondering a way to select every Nth vert without having to hold the up arrow forever, ideally from an intial edge selection (that would…
I... Well, I considered that I am a newbie. ._. It's my ...7th character ever? And out of those I'm counting two characters I made without knowing how to simply texture, even less unwrap, and actually not even knowing how to properly model objects... so it drops to 5 or less, really... It's my 2nd character I made out of…
Got all of the achievements on Xbox. I picked up the PC version 2 weeks back to see the new content (before I knew the content was coming to XBox) and am about halfway through the achievements. Plan to get all of the achievements on the PC version before playing the new content on the XBox version. Doing the PC play…
Thanks MoP,well they have given me a cube in 3ds max having dimensions 35x45x80 and wanted me to stick my modeled mesh on it. Hmm you are right about the mesh only taking 1/8th of the space.So shouldn't I worry about the different checker ratio size at the front and sides of the asset? Also I would like to know that after…
[ QUOTE ] why do most modern games have checkpoint systems or complete a mission then auto save. is it just easier to code or something? I am none to keen myself. Making me do a really long tedious bit over and over again just annoys me [/ QUOTE ] um, as far as I can tell it's to prevent having to do an even longer tedious…
These are really handy tools . Id like to suggest a 4th mode for the texel size tool, which I think would be a good time saver for keeping the same texture density throughout a project. Instead of averaging out the texel size between all or the selected objects , you could use an object which has the correct density as a…
I think the lag they have when large numbers of players gather in say the Auction House or outside of the bank (in IF) could be fixed if they made the AH and Bank instanced. I have mentioned it since closed beta and I have gotten a response of "that would fix the issue but we don't have the time to do that"... Badge, lets…