Hi Jordon, I'm currently self-teaching myself, so I'm not a professional or anything. Perhaps it's a process of elimination when it comes to discovering yourself as a 3D Artist, I think. It was with me anyway. My method was to: 1. get myself on Artstation - This to me gave me an opportunity to see what artists in the…
Here is a big workflow decision that is going to take some testing to figure out. There are two main ways I can import level geometry meshes into the project. I can export an entire building from Maya and then Unreal will consider that a single static mesh. It may share materials with other buildings, but if BuildingA and…
What is your aim for your reel? Are you looking for higher-end work (XBox, PS3, PC) or handheld / portable / maybe even Wii stuff? Currently this model doesn't seem to fit well into any of the categories. It's got a 512x512 texture, which is probably too low-res for "next-gen" and too high-res for anything else (RTS unit,…
http://www.renegade2007.com Hey guys. As many of you know already, the Renegade 2007 project is a total conversion mod for the upcoming game, Unreal Tournament 3. We intend to remake the popular 2002 game "Command & Conquer: Renegade" on the extraordinary Unreal Engine 3. Renegade 2007 is an action first person shooter,…
Looking for I am an enthusiastic game developer looking for enthusiastic (hobby) artist to create 2d/3d art for my ongoing game projects. I am willing to pay $10 for a usable animated character and $5 for a static model. Currently there are two game projects. One more physic based puzzle game for Windows/Linux/MAc and the…
Worried about SOPA? I am more worried about a government who thinks they can do whatever they want. Posting that full article about megaupload. The last couple sentences really bother me to my core. http://www.nytimes.com/2012/01/20/technology/indictment-charges-megaupload-site-with-piracy.html?_r=1 " The federal…
For what its worth all these hoops are getting designed out (already have - as zorro said with the new package system, as well as the new unified post stack etc). There's nothing in this video that you wont be able to do, from the awesome foliage lighting via a special feature in the PLM to the over the top chromatic…
I like it, but there's a couple things bugging me. For one, that cannon is extremely shiny for how beat up it looks. I'd rework it to be either less weathered or less shiny. Secondly, you seem to have a lot of unfinished stuff in your game art category, like the lighting test scene or the catapult with only a diffuse. I'd…
Instead of using a standard truncated cone/tapered cylinder/frustum, I've been rotating the top Ngon a bit, because I feel it looks a bit better. I was wondering what the community thought of this. I realize this isn't the most interesting of shapes, nor does this show massive visual differences. But I feel that this…
[ QUOTE ] heh raven a rotary is completely different from a traditional piston motor... you need to do some research before you claim that it's a lousy car... it's not a rx-7 successor but surely it can outdo your fwd saabs. [/ QUOTE ] I never said anything of the kind. What I said what I believe the car is ugly, and I…