Hi everyone! My name is Marwan, I’m an Environment Artist and Co-founder of Remesh Games. As an Environment Artist, I’ve always found it annoying to "pollute" my scene just to check an asset. Dragging a mesh into the hierarchy just to see its stats or animations—and then having to clean it up—is a waste of time. To fix…
Hi! I am trying to practice rigging in maya, and I need models to rig. You can send me your model and I will rig it, for free, its a practice to me. Then you can sell the rig on internet or whatever, I dont care. Probably I will use the rig to test technical animation, implementation to game engine and things like that
https://vimeo.com/166368175 Sitting Down Animation from Louis Veillette on Vimeo. Here is a person sitting down. I've been working on this for a day and a half now and I need feedback! :)
Hi! I'm working on a small uni project to rig and animate this model, currently i have a basic walk cycle, run sycle, jump attack loop and a special lunge attack. Im hopeing for some feedback to improve my work, especially in my poseing. Thanks in advance! https://syncsketch.com/sketch/0ab693089ab9/
Rigger/Animator available for projects. Using Maya software, Hourly rate of $25/hr. Fixed rates are available as well. Facial rigging and mocap setup available. You can message me here or email petermeindertsma@gmail.com (I'll see these faster) past works https://vimeo.com/148555441 https://vimeo.com/264309222
I think you could push the folds in the clothing a little bit more. The shoes look to be the strongest part of this sculpt so far. LP looks pretty decent to me as well. Also I don't know how the fly's most places. But I've been told to avoid anime and most costs when getting into this industry.