Hey, I was wondering if anyone knew of a way (plug-in maybe) to view an image tiled in Photoshop? I'm talking about it just showing the same image end-to-end, to test how well it tiles. What I'm really looking for is some way to have it show them tiled and update all of them as the image changes. I've been using the offset…
Hello ! :) I'm trying to get the Camera's name of an active View ( like "persp" or "Camera5" ). string $activeView = `getPanel -withFocus`; string $camName = `modelPanel -q -cam $activeView`; print $camName; So far, it works well. But I would like to detect if the focused panel have a working camera, and if not, get the…
I've tried googling and searching through the forums, and found a couple of temporary fixes. But nothing that actually solves the issue fully. The problem began when I went into my cameras attributes to alter the near and far clipping. But now whenever i go into the top or right view, essentially anything other than…
It's probably not the best way, but this is how I do it. I split my viewports, try to give each one an equal zoom level and angle each view appropriately to the directions i want to capture. I take a screenshot of the screen, copy and paste each view with a turqoise background, convert to the game's pallete (if 8-bit color…
Hey everyone.Id really appreciate it if someone could help me out here.. So I have this island And I need to scale it up at least by half.The problem is,I cant find an easy way to do it.If a select every thing and scale it up,every thing just scales its self individually on its own pivot.And I cant tell it all to scale…
I think 300EUR should actually be a decent amount for what you're looking for! Check Rtings is your best bet Dell S2721D Review - RTINGS.com, they also have a table view for you to sort by your use case Monitor Table Tool - RTINGS.com They don't have the iiyama's interestingly. I like iiyama, I've used a few in work…
The primary difference between these two is that the Geometry > Alpha Mask pass displays the result of the masked geometry. So for instance, if you have a bunch of overlapping hair cards, you would see through the gaps between the hairs in this mode. The Texture> Material Values > Transparency shows the raw material…
https://i.imgur.com/8z8s9Ga.mp4 Small 360 view Also been trying some new approach that would allow me to create design that is not T-posed, by going for 80% cleanliness on the hardsurface part, which later on will be retopologized properly. But for now worrying about joints, folded metal "plates", working mechanisms and…
I don't think that everyone complaining about this thinks that mods should be free forever and anyone trying to make money off them is a sellout. There are certainly some people who think like that, but I don't think it's the majority. I think the key problem is that from the point of view of mod users, the only thing that…
Short answer: Yes! Long answer: Mostly yes, It depends on your texture size, your bakes and how you are rendering it. Basically you want to have a transition between surfaces in your normal map yes? A slight bevel, even if it's very small. However the size of that bevel is limeted by the amount of pixels it takes up on…