Project name: Carnage ! Brief description: Carnage ! is a 2D, top down view arcade shooter in the style of Smash TV and Geometry wars. In a small squared area, the player is confronted to many different enemies and has to survive for a set amount of time before completing the level. While each level is played in the same…
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Several months ago I salvaged an old hard drive and was able to restore my old dominance war IV entry from 4 years ago.. I never finished, but I was able to get far enough into the project that abandoning it felt like a colossal waste of time. Both fortunately and unfortunately, I've grown a bit over the last 4 years. Some…
Lightning Bullets Skin for SSG 08 , I hope you use this weapon can have lightning speed, precision and destroy the enemy :P I wish you like it ~ And support me ~ Cheers ! steam link: http://steamcommunity.com/sharedfiles/filedetails/?id=759578885&searchtext=
So this is one of my first submissions which I feel confident enough to share with others. http://steamcommunity.com/sharedfiles/filedetails/?id=236679469 I look forward to any feedback which anyone may give here.
Hail polycount so here's the deal, I was planning to do this much earlier on, but well, things got in the way and I had to delay again and again and again. Anyways I'm hoping to be able to meet up with fellow polycounters in the areas I visit so here are the dates! Sept 24th (late)-sept 29th (early) : San Francisco, Ca…
So I'm trying to light my environment before panel review this coming Monday and I'm getting weird lighting on the doorway on the right. any suggestions on how to fix it? I'm using mental ray with GI and FG in this render. Render type is razterizer .
So, bit late notice, but one of the previously tba dates on the tour thankfully turned out to be London, and it's happening the 29th of august at The Fly in New Oxford st. (…
Hey people, thought I post some stuff I did last year just to get it out there really rather than sit on it like I usually do. :) Comments and crits welcome. Pretty much all of them are unfinished. Maybe one day I'll go back to them. Should maybe mention that the head busts took around 2-3 hours.
Hello guys, I've been modeling this mg in my spare times, it took me a bit long to complete it because of the lack of reference pictures, and today I finally finished the high-poly model, I did a few quick renders and wanted to share it with you. Any comments&criticism are welcome: Edit: after months without doing…